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Agroverzum
Published on 14 February 2020
Hungary
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About this good practice
The interactive permanent exhibition of the Agroverzum shows some of the phenomena that are being dealt with in the Centre for Agricultural Research Centre. They include the research of soils, plant breeding, establishing the scientific basis of pest control, and research required for the management of healthy livestock and eliminating animal diseases.
You can use interactive tools, watch animations, movies and try yourself in various games. You can have a glance at scientific research work. There are spectacular multimedia touchscreens, augmented and virtual reality applications, as well as an indoor and outdoor tour guiding mobile application besides Hungary's digital terrain desk. 15 IT-based attractions (including an indoor and outdoor mobile application, touchscreen/AR/VR terminals, 3D layout).
The exhibition was developed by a company named Innoteq (https://innoteq.eu/)
You can use interactive tools, watch animations, movies and try yourself in various games. You can have a glance at scientific research work. There are spectacular multimedia touchscreens, augmented and virtual reality applications, as well as an indoor and outdoor tour guiding mobile application besides Hungary's digital terrain desk. 15 IT-based attractions (including an indoor and outdoor mobile application, touchscreen/AR/VR terminals, 3D layout).
The exhibition was developed by a company named Innoteq (https://innoteq.eu/)
Resources needed
The full price of IT developments (hardware+software): ~165.000 EUR (~11.000 EUR average per attraction). The price includes software development, the DIVIT licence price and the hardware costs.
Evidence of success
The building of the exhibition is a newly built 1100 square meter, 2-floor facility. The institution host approximately 35-40,000 visitors a year as a science centre and science playhouse.
Potential for learning or transfer
This practice shows that exhibitions with educational purpose should pay attention to modern technologies to achieve visitors satisfaction. This is a good example of how modern technologies can improve an exhibition in a museum or any other institution.
Implementing AR/VR is also has a huge impact on customer satisfaction, all target groups especially children can learn in a fast and enjoyable way.
Implementing AR/VR is also has a huge impact on customer satisfaction, all target groups especially children can learn in a fast and enjoyable way.
Further information
Website
Good practice owner
You can contact the good practice owner below for more detailed information.
Organisation
Centre for Agricultural Research, Hungarian Academy of Sciences
Hungary
Contact