Culture Experiences through Digital environment Using CULTURE.EDU
About this good practice
Goal was to create a youth portal,a virtual space to collaborate young people interested in history,art and new technologies and experienced specialists.
Culture.EDU created an innovative non-formal learning product focused on increasing awareness and knowledge of culture and heritage.Specific objectives:
-opportunity for collaboration between organizations,exchange of good practices and innovative solutions for working with young people in digital environment
- develop young people's digital skills and learning through active involvement in digital content creation
- increase level of motivation and interest of young people in culture,heritage and values
- promote social inclusion of young people in intercultural dialogue
- mediate link between young people and labor market
- create opportunity for application of the intellectual product in different fields of education,heritage management and presentation,tourism.
Culture.EDU realized:
- Training for young people in a virtual and real environment
- Intellectual product development-Multifunctional online platform for innovative presentation of cultural heritage
- Integration of products in activities of cultural organizations
Culture.EDU was implemented by Association Piligrimi,Bulgaria and Foundation Ugo Spirito e Renzo de Felice,Italy.Beneficiaries:16 youth people and culture organisations.Main stakeholders:educational organizations,cultural organizations, tourism industry,medias,NGOs,local/regional government
Resources needed
The total amount of funding is 155,119.00 €
The human resources involved in the implementation are:
16 youth people from Italy and Bulgaria;
experts in the field of: culture heritage, technologies, arts and creativity like designers, screenwriters, directors, operators, programmers, etc.
Evidence of success
A successfully created multimedia platform for inovative presentation of cultural heritage with integrated AR functionality. Well-functioning social media channels for promotion of heritage.
Successfully integrated outputs into the tourism offer of the direct beneficiaries - cultural institutions.
The results have been achieved in collaboration of young people and specialists with experience in technology, cultural heritage, digital marketing, creativity and digital arts.
Potential for learning or transfer
A study conducted through a survey among stakeholders in Bulgaria and Italy confirms the potential of Culture.EDU and outlines perspectives for the transfer of good practices, including by using the created opportunities for cooperation between young people and specialists.
A foundation has been created for the development of Culture.EDU by adding new cultural sites, developed in 3D augmented reality and attracting more young people and specialists in the work on digitization of cultural heritage and its presentation through innovative digital tools.
Further information
Good practice owner
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